> For the complete documentation index, see [llms.txt](https://www.xileretro.wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://www.xileretro.wiki/content/pve-content/poring-race.md).

# Server Events

**Hosted by:** GM (on-demand)\
**Player Command:** `@racejoin`

***

## Event Overview

The Poring Race is a revived classic chaos event. Players are temporarily transformed into a **Novice** (with a randomized hair style, color, and dye) and dropped into a **3-course gauntlet** filled with status-effect traps and barricades. The goal: reach the finish line with your sanity (and inventory weight) intact.

It is genuinely disorienting. The Race Manager's own warning sums it up best:

> *"Warning: This game may cause hypertension and nausea..."*

This event is **not for the weak** — between the screen-spin status effects, the tight pathing, and the barricade illusions, expect a few **race quits**.

***

## How to Join

When the GM kicks off the event, the **Race Manager** broadcasts a 5-minute server-wide announcement window:

> *\[Race Manager] : We are going to have a novice race event.*\
> \&#xNAN;*\[Race Manager] : For those who wants to join, use @racejoin*

Type **`@racejoin`** to enter. The signup window stays open with reminders every minute. After the countdown ends, **entry is closed** and no late joiners are accepted.

Once inside, the race map locks down — **no warps, no teleports, no return, no item consumption**. Once you're committed, you're committed.

***

## Game Modes

The GM picks the difficulty when starting the event:

| Mode       | Description                                                                                            |
| ---------- | ------------------------------------------------------------------------------------------------------ |
| **Normal** | Status-effect NPCs along the course (confusion, blind, etc.)                                           |
| **Hard**   | Status effects **plus fake illusion barricades** that block paths and look identical to the real floor |

In Hard Mode, there is no way to know which path is real until you walk into a barricade. Trial, error, and a strong stomach are required.

***

## The Three Courses

You race across three connected maps. To advance, you must **walk up to the checkpoint NPC** (within 3 cells) at the end of each course and click them.

| Course | Map           | Checkpoint NPC              | What Happens                                                                                    |
| :----: | ------------- | --------------------------- | ----------------------------------------------------------------------------------------------- |
|  **1** | `race_event1` | **Tribe Old Man** (129, 78) | Clears your debuffs and warps you to Course 2                                                   |
|  **2** | `race_event2` | **Tribe Master** (176, 11)  | **Trivia gate** — see below                                                                     |
|  **3** | `race_event3` | **Tribe Kid** (193, 142)    | The finish line. Resets your appearance, hands over the prize, and warps you to your save point |

### The Trivia Gate (Course 2)

The Tribe Master picks **one of nine random multiple-choice questions** when you talk to him. Topics include:

* How many colors in the Rainbow?
* In which US city is Times Square located?
* Game of Thrones — which character was resurrected in 2016?
* Who won the 2016 Best Actor Oscar?
* Which planet is which? (planets, basketball players, Philippine cities, metals…)

Each question has **3 choices**.

> **Wrong answer = closed dialog.** You'll have to walk up and try again.

Get it right and he warps you to the final course.

***

## Prizes

Prizes are paid out **per checkpoint reached** — even partial completion is worth something.

| Reached                 | Reward                                                                |
| ----------------------- | --------------------------------------------------------------------- |
| Course 1 ✓              | ![](/files/7lf8oXzUBiXIQwephDpK) **2× Gashapon Premium Coin** (31311) |
| Course 2 ✓              | ![](/files/7lf8oXzUBiXIQwephDpK) **3× Gashapon Premium Coin** (31311) |
| Course 3 ✓ (full clear) | ![](/files/7lf8oXzUBiXIQwephDpK) **5× Gashapon Premium Coin** (31311) |

A full-clear is worth **10 Gashapon Premium Coins** in total.

In addition, the **GM can decide if a bonus grand prize will be given to the top finishers** at the end of the event.

***

## Ranking & Leaderboard

The **Poring Race Ranking** NPC displays the daily ladder so you can see who the fastest racers on the server are.

***

## GM Commands

| Command      | Group | Description                                                  |
| ------------ | :---: | ------------------------------------------------------------ |
| `@racestart` |   GM  | Begins the 5-minute signup countdown and chooses Normal/Hard |
| `@racestop`  |   GM  | Cancels an in-progress event                                 |
| `@racejoin`  |  All  | Joins the event during the signup window                     |

***

**See Also:** [Events](/content/pve-content/events.md) for the full lineup of GM-hosted and automated events.
