> For the complete documentation index, see [llms.txt](https://www.xileretro.wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://www.xileretro.wiki/content/pvp-content/pvp.md).

# PvP

<details>

<summary>Contents</summary>

* [1PvP Room](#pvp-room)
* [1.1Bounty System](#bounty-system)
* [2Battlegrounds](#battlegrounds)
* [3War of Emperium](#war-of-emperium)

</details>

## PvP Room

Using @pvp or @go 15 will take you to the main PvP Room.

* We have the area blocked to lower levels due to trolling with the invite commands by novice.

### Bounty System

[![19511s.png](/files/AIhcpUC9Jof5uqgNAISs)](#File:19511s.png) PK Souls are collected by killing Bounty holders in the PvP Room!

One gets a bounty on their heads by PKing others, those who successfully take down Bounties will get 1x PK Soul.

PK Souls are needed to forge [Reaping Rings](/content/custom-gear/uber-accessories-uber.md#reaping-rings), our current most powerful [Uber Accessories](/content/custom-gear/uber-accessories-uber.md).

***

## Battlegrounds

{% hint style="info" %}

#### *See Also:* [*Battlegrounds*](/content/pvp-content/battlegrounds.md)

{% endhint %}

Battlegrounds is a PVP system in which two teams compete towards specific objectives in various arenas. More information to come as we decide what modes are staying.

***

## War of Emperium

{% hint style="info" %}

#### *See Also:* [*War of Emperium*](/content/pvp-content/war-of-emperium.md)*,* [*WoE Times*](/introductions/xilero/server-information.md#woe-times)

{% endhint %}

The [War of Emperium](/content/pvp-content/war-of-emperium.md) is a game feature that allows guilds to fight in order to conquer Castle(s) to be the headquarters for the guild, and get benefits and special advantages.

***

## Duels

{% hint style="info" %}

#### *See Also:* [*Duel Commands*](/introductions/xilero/player-commands.md#duel-commands)

{% endhint %}

You can duel most anywhere, we are a PK mode server so really this doesn't make a whole lot of sense to use but go off.

* **@duel \<player name>** - Initiate duel with another player.
* **@invite \<player name>** - Initiate duel with another player.
* **@accept** - Accept a duel with another player.
* **@reject** - Deny a duel with another player.
* **@leave** - End and leave dueled match.
