Endless Cellar
Overview
Location
Requirements
Requirement
Value
The Endless Cellar is a challenging 100-floor dungeon instance featuring a wide variety of monsters and bosses.
This custom sequel to the original Endless Cellar contains almost all monsters not featured in the original dungeon. The Cellar descends downward through 100 floors with bosses appearing every 5 floors.
The Cellar Protection Stone NPC is located in e_tower at coordinates (76, 79).
Minimum Level
250
Maximum Level
255
Party Size
1+ members (minimum 1)
Entry Cost
1,000,000,000 Zeny (1B)
Cooldown
Varies per account
Creates a new instance for your party. Only available if:
You are the party leader
You don't have an active instance
All members meet requirements
No cooldown is active
Re-enter an active instance. Use this if you died or got disconnected.
Destroys the current instance. Only the party leader can do this.
100 total floors
Bosses every 5 floors (floors 5, 10, 15, 20, etc.)
5 unique maps: 1@cella, 2@cella, 3@cella, 4@cella, 5@cella
Monsters spawn in waves that must be cleared to progress
Each floor has multiple waves of monsters
Monsters spawn throughout the map
Kill all monsters to advance to the next floor
Boss floors have a single powerful MVP
No death penalty in the instance
Respawn at save point (set when entering)
Use "Return Endless Cellar" to re-enter
Instance timeout: 14,400 seconds (4 hours)
Additional timeout: 300 seconds (5 minutes) for idle
Bring a balanced party composition
Stock up on healing items before entering
Set up a party of tanky and DPS classes
Boss floors require coordination
Save points are set when entering — you can return if you die
After completing or destroying an instance, there is a cooldown before you can enter again. The cooldown is applied to all party members who entered the instance.
All party members share cooldown.
Party leader controls instance creation/destruction.
Members can re-enter if they disconnect.
Logging out resets your instance ID (you must rejoin the party to re-enter).
Monster drops from various creatures
MVP drops from boss floors
Experience from all monsters
Inside the Endless Cellar:
No fly wings or teleportation
No memo/warp access
Deaths don't cause stat penalty
Items restricted as per dungeon rules
All party members share cooldown
Party leader controls instance creation/destruction
Members can re-enter if they disconnect
Logging out resets your instance ID (must rejoin party)